If you're playing using the LMoP pre-generated characters then you'll only have one healer in the party. That's unless you decide to keep playing, with these characters, in this world, after the published adventure is complete, in which case, this question about the cost of renovating Tresendar Manor, may be useful to you. The module does attempt to 'solve' this issue by presenting the players with a potential 'money sink', later, but as most games end soon after, the money is still largely useless. Your PCs will soon be rolling in more money than they have any use for. 10 gold each from Barthen's Provisions (for escorting Gundren's supplies)Īnd, the adventure's generosity doesn't stop there.50 gold from Sildar Hallwinter (for escorting him to Phandalin).50 gold from the Lionshield Coster (for reporting the location of their lost supplies).While this treasure hoard may seem small, when they arrive in Phandalin, they have the potential to also get: This is primarily for the reason that GreySage stated, particularly in this module ' money is basically useless'. Potential spoilers follow: Adding more money to treasure hauls will not unbalance this game. If this doesn't help you, then hopefully it might help others with similar questions, especially if they're DMing for new players. ![]() I agree with GreySage's answer, but as I'm currently playing through LMoP myself, with a group of entirely new players, I wanted to add a bit of extra insight based on my own experiences of this module specifically.
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